Choosing mostly Negative traits will make Project Zomboid a more challenging experience, similar to the Corruption Cards in Back 4 Blood. While there are plenty of Positive and Negative traits to choose from, those who are just beginning may want to stick with the best Positive and Negative starter traits in Project Zomboid for the time being. Additionally, some Positive and Negative traits cancel one another out in Project Zomboid, which can either provide a somewhat neutral benefit or assist players in the maintenance of their character. Some traits cost more points than others to equip on a character in Project Zomboid, which players should be mindful of if they choose the higher point Positive traits. Related: Rainbow Six Extraction: How to Unlock Harder Difficulties This ensures that no player is building themselves to be the ultimate overpowered survivor, and even provides players with the opportunity to design their own challenges. Positive traits, however, tip the scales in Project Zomboid negatively and must be offset by the positive points earned through Negative traits. Thank you so much for reading! If there’s something you think I’m missing, or you’d like me to go over something else in more detail, feel free to ask and I’ll do my best to help you out.Unlike other survival horror game mechanics, such as Back 4 Blood card builds, Project Zomboid utilizes a balancing scale that requires players to either have a neutral or a positive point distribution. ![]() That’s it! You’ve pretty much got all there is to know about Character Building, and whilst all that I’ve said is important if you’d like to make a Character built for long-term survival, you should also make sure to have fun! There are loads of options and possibilities for what you can do in Project Zomboid, so don’t be afraid to experiment to find out what works for you. Enjoy taking down herds? Traits like ‘Brawler’, ‘Strong’ and ‘Baseball Player’ are all Strength and combat-focused and so may be of use to you! Want to be stealthy? Try the ‘Burglar’ Occupation to have a lower chance of setting off the house and car alarms whilst being able to hotwire vehicles – ‘Runner’, ‘Inconspicuous’ and ‘Lucky’ (only effective in singleplayer) would be great alongside that! Conclusion It’s important to match your Traits and to think about the way you wish to play. The ‘Outdoorsman’ Trait suits survival outside, especially traveling during any rainy periods and for winter, additional focus on the First Aid skill helps combat ‘Thin Skinned’, as my character is prone to injuring themselves often. Personally, I find this build balanced enough to continue to a later stage and geared towards my personal play style of woodland survival rather than head-on combat. Prone to Illness (More prone to disease.Slow Healer (Recovers slowly from injuries and illness).Thin-skinned (Increased chances of scratches, lacerations, or bites breaking the skin). ![]() Very Underweight (Low Strength, low Endurance, and prone to injury.Stout (Extra knockback from melee weapons.Organized (Increased container inventory capacity). ![]() Former Scout (+1 First Aid +1 Foraging).Outdoorsman (Not affected by harsh weather conditions).
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